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Environments & Props
Level kitbashing, trim sheets, decals, and lighting.
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Artist Constructs Over 10,000 Abstract 3D Models into Futuristic Digital Landscapes
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How to Frame Art Like a Professional: Materials, Tools, and Tips
1+ day, 4+ hour ago (1198+ words) Framing can make a big difference in how artwork looks on your wall. The right frame can highlight the details of a piece, complement your interior style, and give even simple artwork a polished appearance. On the other hand, a…...
Loch Lomond Young Farmers reveal animated bale art creation
1+ day, 18+ hour ago (201+ words) LOCH Lomond Young Farmers have unveiled their latest bale art creation, two years after winning a national competition. Members of the club have put together a movie-themed display for the 2026 Bale Art competition, taking inspiration from the animated film Inside…...
I Turned Card Art Into a Full Color 3D Relief
2+ day, 15+ hour ago (1005+ words) The hard part was deciding what should come forward. The first version looked as if the whole card had been left in the sun and started to blister. Every bright patch bulged toward me. The moon came forward. The white…...
Solo Dev on Making a Hand-Painted Hard Sci-Fi Adventure in Godot
1+ mon, 1+ week ago (1341+ words) Nikita Nplus1 discussed Mayak, a hand-drawn sci-fi adventure game, covering its gameplay, the creative process behind its art style, and his approach to self-marketing. I could draw a little too. I went to art school as a kid. But I had…...
How to Build an Atmospheric Stylized Lighthouse Scene with a Custom Modular Set
2+ day, 21+ hour ago (551+ words) Albert Serrano explained how he created tileable materials for the scene, shared his tips on ensuring smooth blending between different materials, and talked about how he made an atlas of hand-sculpted plants to create stylized vegetation. My name is Albert…...
How to Make a Stylized Game-Ready Minecart Prop Using Hand-Painted Textures
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Desirable Patina: How to Make Realistic Rust in 3D
2+ week, 3+ day ago (719+ words) Loic Anquetil explains why, with rust, studying the physical complexity of the material comes before anything else, shows that Substance 3D Designer is not as complicated as you might think, and demonstrates how his exploratory approach helped him create a diverse…...
Real-Time Flow Map Painting in Unreal Engine
4+ day, 1+ hour ago (128+ words) Karim Yasser continues his work on UE5 plug-ins. Artist Develops Unreal Engine Plug-In for Real-Time Light & Shadow Painting Senior Lighting Artist Karim Yasser, whose portfolio includes work on projects such as Dune: Awakening, Gears of War: E-Day, and 1348 Ex Voto, unveiled…...
How to Recreate Saber from Type-Moon's Fate/Stay Night in 3D
5+ day, 19+ hour ago (899+ words) Sarah Paiva talks about how she approached her BJD doll-inspired project, shares how she used simple shapes to sculpt the character, and explains how she treated gold elements in her artwork to achieve realistic texturing. Hello, my name is Sarah…...