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Artist Develops Unreal Engine Plug-In for Real-Time Light & Shadow Painting
5+ day, 19+ hour ago (275+ words) Check out a WIP tool by Senior Lighting Artist Karim Yasser. Karim Yasser, Senior Lighting Artist at MBC Game Studio, who worked on Dune: Awakening, Gears of War: E-Day, and 1348 Ex Voto, demonstrated his work on a UE5 plug-in for painting…...
Pipe It Draws Editable Networks in Unreal
6+ day, 20+ hour ago (436+ words) For those who don’t know the tool: Pipe It is Sentient Art’s pipe-network plugin for Unreal Engine, sold on Fab as Sentient Software. It assembles modular pipework inside the editor, with editable layouts, custom mesh kits, geometry baking and a…...
Capcom Details REX Engine Plans With AI-Assisted Development & Automated Testing | SavePoint Gaming
6+ day, 5+ hour ago (449+ words) SavePoint Gaming is your go-to site when it comes to news, in-depth reviews, previews, features, and more for gaming and entertainment. Home — Gaming — Capcom Details REX Engine Plans With AI-Assisted Development & Automated Testing Capcom has shared a clearer look at…...
Capcom Integrates AI Into RE Engine To Accelerate Game Development
6+ day, 16+ hour ago (314+ words) Capcom has outlined a forward-looking strategy that extends beyond releasing game remakes, focusing heavily on embedding artificial intelligence into its development pipeline. The Japanese publisher aims to transform its proprietary RE Engine into a modernized platform fully equipped to leverage…...
CAPCOM Wants REX Engine to Become an Engine for the “AI Generation,” Where AI Could Write Code and Hunt Bugs
6+ day, 23+ hour ago (377+ words) CAPCOM is laying the groundwork for its game engine to be co-developed alongside AI. At its CAPCOM Open Conference RE:2026, a technology event held on October 2, programmer Satoshi Ishida detailed REX, a project to evolve RE Engine for the next…...
Capcom???s REX Project Targets AI-Assisted Game Development
1+ week, 2+ day ago (247+ words) Capcom’s REX Project Targets AI-Assisted Game Development Gamereactor UK Capcom plans to evolve the RE Engine gradually through a multi-stage project called REX, with the long-term goal of making it an AI-generation game engine The focus described so far is…...
Unity 7 Reveal: Games Render Inside Unreal Engine
1+ week, 4+ day ago (1151+ words) This is a news analysis of what actually happened, what Unity and Epic Games have confirmed versus what remains a roadmap promise, and why a decades-old rivalry between the two biggest engines in gaming just got a lot more complicated....
Advanced Scaling Tool For Unreal Engine 5
1+ week, 6+ day ago (129+ words) Works with single- and multiple-object selections, including mirrored objects and those rotated relative to one another. You can scale from a face, edge, or corner, with support for vertex and grid snapping. There are also some limitations when scaling Blueprints…...
FluidNinja LIVE-2 for UE5 Showcases Realistic Mud Effects
1+ week, 6+ day ago (222+ words) Andras Ketzer shared an upgraded version of his real-time fluid simulation tool for Unreal Engine 5. Andras Ketzer released an updated version of his real-time fluid simulation tool for Unreal Engine 5, FluidNinja LIVE, after three years of development. In a video…...
Houston Software Company Announces Univah Film Engine Pre-Release for Real-Time Filmmaking and Animation
2+ week, 3+ day ago (389+ words) Univah Pro Real-Time Planetary Rendering Univah Pro is now available for pre-release purchase, giving filmmakers access to the world’s first Film Engine built from scratch while development continues HOUSTON, TX, UNITED STATES, September 25, 2026 /EINPresswire.com/ -- The Stephanie Michaels Software Company…...